SDL_ttf++
C++wrapperfortheSDL_ttflibrary.

sdl::ttf::Shaded Struct Reference

Renders a font as shaded. More...

#include <RenderModes.h>

List of all members.

Public Member Functions

 Shaded (const Color &fg, const Color &bg)
Surface render (const Font &font, char c) const
template<int Encoding>
Surface render (const Font &font, const string &text) const

Detailed Description

Renders a font as shaded.

Definition at line 103 of file RenderModes.h.


Constructor & Destructor Documentation

sdl::ttf::Shaded::Shaded ( const Color &  fg,
const Color &  bg 
) [inline]

Constructs a Shaded font renderer with the specified foreground and background colors.

Parameters:
fgThe foreground Color.
bgThe background Color.

Definition at line 110 of file RenderModes.h.


Member Function Documentation

Surface sdl::ttf::Shaded::render ( const Font font,
char  c 
) const [inline]

Returns a Surface containing c rendered in font.

Parameters:
fontThe Font to use.
cThe character to render.
Returns:
The rendered Surface.

Definition at line 120 of file RenderModes.h.

Surface sdl::ttf::Shaded::render< UNICODE > ( const Font font,
const string &  text 
) const [inline]

Returns a Surface containg text rendered in font.

Template Parameters:
EncodingThe string encoding.
Parameters:
fontThe font to use.
textThe string to render.
Returns:
The rendered Surface.

Definition at line 135 of file RenderModes.h.


The documentation for this struct was generated from the following file:
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